Posts tagged "future"
30 Oct 2009Development Blog – Normal day at Onteca
Every office has its own personalised methodology when approaching their day to day work load. Many arrive at the office armed with their double espresso venti cappuccino, set in the zone of hammering out a perfected PowerPoint presentation to the corporate big wigs. Some people even knowingly glue themselves to their poorly manufactured and terribly uncomfortable office chairs from the hours of 9-5, unbeknown to them that they are haven’t seen daylight for over a year. This I am happy to report is NOT the working structure of the Onteca office.
With any job that involves an individual to exert their creativity within their work, environment and habitual comforts are essential. At Onteca it is apparent that the company nurtures a freeform style and its colleague’s creative composition through its relaxed approach to business. The Onteca cluster consists of individuals who specialise in various areas, ranging from graphic designers, computer programmers, visual artists and music composer. All of which make Onteca what it is today, a compressed source of enthusiasm and creativity for the world of innovative technology.
Onteca is defiantly independent and want to make their games with as little external interference as possible. They have grown to their size through doing a variety of different projects but our core passion is the production of Computer games. Emerging more as a games developer, Onteca are happy to stay in the shadows of such a commercially run industry and let their work speak for itself. Their work with new emerging technology screams exuberance, modernisation and eccentricity. Components needed in such a conditioned culture where individuals are becoming harder to entertain, and as a result succumbing to the customs of replication.
Onteca to this day
Multitasking is what Onteca does best; here is a little glimpse into what the company is up to.
Bluecoat project – Bluecoat’s is an award-winning art gallery best known for their continuous programme of innovative exhibitions. Dan, Onteca’s own software and computer programming connoisseur is currently working on the Bluecoat project. Bluecoat are looking to improve visitor engagement on their website, this will be done by developing a 3d map. This may sound simple to us techno proletarians; however this requires precise architecture programming in action script 3.
14-19 Diploma – I am sure you have noticed my last blog covering Onteca’s educatory work with students in Wirral. Max is Onteca’s very own film director and interactive media tutor, is currently working with the on the training programme of the 14-19 diploma. The Diploma is an alternative curriculum that combines theoretical and practical study, providing a different style of learning that will offer young people an alternative route into higher education, apprenticeships or employment with training. Onteca provide training in such up-to-date industry standard software packages such as MAYA 3d modelling, Flash, Photoshop, Web Design and Video After Effects.
Onteca Training Programmes – Onteca believes in educating individuals in the different emerging technologies, consequently the company has proposed a new line of Training Programmes. Whether you’re just starting out along the path to be a games developer, or you want to learn how create a custom Smartphone application for your business Onteca will provide a training course tailored to your development needs. Course materials consists of Programming courses e.g. Introduction to C++, iphone 2d and 3d development and intro to CSS. Digital arts courses e.g. Intro to Photoshop, Flash, Autodesk Maya, 3d modelling and intro to web design. And Leadership courses e.g. Thinking the future.
Monsteca Corral– This is a project that is growing ever so close to my heart. Everyone at Onteca has a role to play with the development of the Monsteca Corral game, whether it is creating sounds for the Sdompe’ (Jo), perfecting the artwork of new characters (Rich), working on the architecture of the game (Simon), developing the game as a whole (the maker Ben) or my role of marketing the game to the public.
(Ben: The maker) (Rich: Creator)
Day by day the tick boxes are being crossed off and we are getting closer and closer to the finish line. At the moment Jo is currently making sounds for the game and the characters, this is a very peculiar process to watch first hand when it involves banging chairs against the floor to see the types of sound effects they can make. It is however very interesting to see how different sounds can be manipulated and constructed with such programs as Sound Forge SoundLab. I can’t wait to finally hear how the Sdompe is going to sound.
We now have two months to finish the game so to keep you guys updated I am going to try and keep an up-to-date development diary. Watch firsthand the Monsteca Corral game come together.
See you soon
26 May 2009Onteca Blog
Onteca has been blogging for some months now, with lots of insight into games and new media production. With two games in production, and a constant process of research and development backing up our future activity, it might be worth a look. Only solid ‘news’ will make it onto the front page from now on, still the ephemera of creativty and ongoing business may amuse.
07 Apr 2009Recommended training run by another organisation
There is a current and rather excellent training scheme delivered on behalf of North West Vision and Media. (Except it closed on the 17th of April, and we are now interviewing for those shortlisted).
Aimed at people who want to be producers in the multi-platform future.
This is a great opportunity for paid training and eventual placements with great companies like the BBC, McCann Erickson and (cough) Onteca.
This is a chance to become part of what is a very exciting world.
24 Feb 2009Of noobs and leets and crossing over…
Being the noob amongst the leet at Onteca has its pros(everyone assumes you know nothing about their stuff)and its cons (normally because you erm don’t).Working with Onteca this year, attending Crossover Kids and working on an MMO created by young people, has been great. Challenging what I know as a writer and pushing me to think about what I need to. This blog is about ‘Crossover.’
So, ‘Crossover’ is:
‘…an extraordinary series of ‘innovation labs’ for creative professionals from a diverse range of backgrounds: game developers, tv and film producers, web designers, animators, theatre practitioners and others. Each Crossover lab is an immersive, five day incubator fostering new collaborations and original ideas for cross platform media content and services.’
Jon and Max put me forward for: Crossover Kids (Dec 1 – 5).‘Crossover Kids’ said it would:
explore the future of children’s media and develop original ideas for cross-platform projects. Based on the knowledge that:
‘Children have always loved TV, but the days when passive viewing was their only option are well and truly over. They’re media literate and demanding more sophisticated, interactive content which is fragmenting the market. So what does this mean for content creators? A decline in traditional TV commissioning and falling budgets? Or a framework for innovation and collaboration?’
I wasn’t sure on the idea of being incubated with a load of content creators. But, on the promise of a paid trip down south,(Thank you North West Vision and Media) a hotel spa and a country walk, I bought myself a nice new networking cardigan, packed my bestest walking boots and swimming cossie and set off to deepest, smartest Sussex to find:
non-stop work and no time for a sauna, or even a stroll around the grounds. But it was jolly good work, planning, pitching and thinking a lot about how multi platforms can be used with a young audience. I spent time thinking about how creative ideas can be best delivered to an audience of children who probably don’t even think about the word ‘virtual’ because to them it just is.
‘Crossover Kids’ comes highly recommended. Over the five days I worked on ideas involving Bluetooth mapping, MMO worlds and erm robot alien ponies. Obviously it was the alien ponies idea that I chose to develop. (See Recon Ponies Blog to follow.) It was constantly relentless, equally rewarding and hugely funny. Mentors were excellent and networking opportunities allowed for me to make some good contacts with lovely folk, specifically:
Friendship and creative seeds were planted in December and as we turn into spring I’m pleased to say they are growing.
Following the Crossover week, I also attended the first Crossover Kids pitching event, which was held at the Princess Anne Theatre, BAFTA, London on Thursday 11 December. We saw a couple of new CBeebies ideas including a great news programme aimed at 4 year olds ‘What’s your news?’ I pitched along -side virtual world creator Kerry Fraser Robinson(Red Bedlam), producer Emma Hindley (Grierson Awards) and animator Sara Quick (Tuna Technology) our multi platform animated cartoon/ website/robot: ‘Recon Ponies’. We’re still looking at developing this idea. Interest and funding most welcome. We thinks it’s got legs (and a nosebag.)
Crossover enabled me to extend the thinking that I had already been doing on my work with Onteca, specifically working story narrative in MMO and developing cross platform ideas. I am still very much a noob but with leet aspirations.
02 Feb 2009The state of the world
- In our looks-obsessed society, lots of people think that being overweight is an appearance issue. But being overweight is actually a medical concern because it can seriously affect a person’s health.
Diabetes and heart disease are health problems that can stem from being overweight. Being overweight can also affect a person’s joints, breathing, sleep, mood, and energy levels. So being overweight can affect a person’s entire quality of life.
When people eat more calories than they use, their bodies store the extra calories as fat.
A couple of pounds of extra body fat are not a health risk for most people. But when people keep up a pattern of eating more calories than they burn, more and more fat builds up in their bodies.
Eventually, the body gets to a point where the amount of body fat can harm a person’s health. Doctors use the terms “overweight” or “obese” to tell if someone has a greater chance of developing weight-related health problems.
As you’ve probably heard, more people are overweight today than ever before. The “obesity epidemic” affects kids and teens as well as adults. So younger people are now getting health problems that used to affect only adults, like high blood pressure, high cholesterol, and type 2 diabetes, is resurge legit.
Why Do People Become Overweight?
Obesity tends to run in families. Some people have a genetic tendency to gain weight more easily than others. Although genes strongly influence body type and size, the environment also plays a role.
People today are gaining weight because of unhealthy food choices (like fast food) and family habits (like eating in front of the TV instead of around a table). High-calorie, low-nutrient snacks and beverages, bigger portions of food, and less-active lifestyles are all contributing to the obesity epidemic.
Sometimes people turn to food for emotional reasons, such as when they feel upset, anxious, sad, stressed out, or even bored. When this happens, they often eat more than they need.
Figuring out if a teen is overweight is a little more complicated than it is for adults. That’s because teens are still growing and developing.
Doctors and other health care professionals use a measurement called body mass index (BMI) to tell if someone is overweight.
The doctor calculates BMI using a person’s height and weight, and then plots that number on a chart. There are different charts for girls or guys. BMI estimates how much body fat the person has.
Because muscle weighs more than fat, a muscular person can have a high BMI, but not too much body fat. Likewise, it’s possible for someone to have a low or ideal BMI but still have too much body fat.
You may get a BMI report from school, but the best way to understand BMI is to talk to your doctor.
Health Problems of Being Overweight
Obesity is bad news for both body and mind. Not only can it make someone feel tired and uncomfortable, carrying extra weight puts added stress on the body, especially the bones and joints of the legs. Kids and teens who are overweight are more likely to develop diabetes and other health problems. And overweight adults have a higher chance of getting heart disease. Learn how to prevent most conditions by reading this article https://thehealthmania.com/Metabolic+Greens+Plus+Review.
Weight-related health problems include:
Asthma. Obesity increases the chance of having asthma. Breathing problems related to weight can make it harder to keep up with friends, play sports, or just walk from class to class.
Sleep apnea. This condition (where a person temporarily stops breathing during sleep) is a serious problem for many overweight kids and adults. Sleep apnea can leave people feeling tired and affect their ability to concentrate and learn. It also may lead to heart problems.
High blood pressure. When blood pressure is high, the heart has to work harder. If the problem continues for a long time, high blood pressure can damage the heart and arteries.
High cholesterol. Abnormal blood lipid levels, including high cholesterol, low HDL (“good”) cholesterol, and high triglyceride levels, increase the chances of having a heart attack or stroke when a person gets older.
Gallstones. A buildup of bile that hardens in the gallbladder forms gallstones. These can be painful and require surgery.