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Published on November 2, 2009, by in Information.

Hello everyone, i thought i would insert some information about the Devlop event this Thursday which i will be attending along with some other members of the Onteca family. See blog for full event programme. This Thursday sees the popular Develop conference make its debut appearance in Liverpool. Set to bring together the best and

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Published on November 2, 2009, by in Information.

Sophie here once again, today i thought i would look at how the internet can be utilized as a PR tool to help Indie Game Developers promote their games. Public Relations in a nutshell: PR is defined as the art of controlling information flow between a company and the outside world. When you are an

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Published on October 30, 2009, by in Information.

Every office has its own personalised methodology when approaching their day to day work load. Many arrive at the office armed with their double espresso venti cappuccino, set in the zone of hammering out a perfected PowerPoint presentation to the corporate big wigs. Some people even knowingly glue themselves to their poorly manufactured and terribly

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Published on October 27, 2009, by in Information.

Hello all, Sophie here. In my introductory blog last week I told you guys that my ground is in Public Relations and how I will be working on Onteca’s new game Monsteca Corral, furthermore Monsteca is not the only thing that should raise some eyebrows. Unbeknown to many, Onteca plays an exceptional role within the

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Published on October 21, 2009, by in Information.

Onteca have once again expanded their digital clan and taken on-board 23 year old Public relations (PR) graduate Sophie (yes you read it right, PR not a games programmer). You may ask why does Onteca, an interactive media company need the likes of a publicity thirsty PR hound? Because somebody needs to spread the word

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PsyBot Mocap Test render This is a quick sample animation render of a little robot guy messing around, The animation data came from our first quick test with our new Motion Capture system, when simon was messing around in a skin tight suit, covered in shiny nipples. Not bad for a first attempt, methinks. We

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